Showing posts with label 1. Show all posts
Showing posts with label 1. Show all posts

Tuesday, 15 March 2016

Terminology



Antagonist       The character whose function in a plot is to oppose the protagonist. In straightforward hero's journey plots (most action adventures), the antagonist can be referred to as the villain. However, in character drama, the antagonist might not be a "bad" character, just someone who stands between the protagonist and his/her goals.


Archetype        A universal type or model of character that is found in many different texts, e.g. ingenue, anti-hero, wise old woman, hero-as-lover, hero-as-warrior, shadow trickster, mentor, loyal friend, temptress


Audience         The recipients of a media text, or the people who are intended to read or watch or play or listen to it. A great deal of media studies work is concerned with the effects a text may have on an audience.


Binary Opposition       The contrast between two mutually exclusive concepts or things that creates conflict and drives a narrative e.g. good/evil, day/night, male/female, presence/absence, old/young.


Connotation    Way in which meaning is created.

Connote = meaning by association, the deeper meaning (e.g. red connotes anger, passion, love, danger).


Convention      The widely recognised way of doing something - this has to do with content, style and form eg the conventions of music video they are the same length as the song (somewhere around 4 minutes, say) they present the band, who look as though they are singing  they have lots of fast edits.



Denotation      Way in which meaning is created.


Denote = literal or surface meaning e.g. red is the colour of a flower



Genre   A way of categorising a media text according to its form, style and content. This categorisation is useful for producers (who can utilise a genre's conventions) and audiences (who can utilise their expectations of the genre) alike.


Ideology          This is a complex concept - in its basic form it is a set of ideas or beliefs which are held to be acceptable by the creators of a media text. For example, a text might be described as having a feminist ideology, meaning it promotes the idea that women are the equal of men and should not be discriminated against on the grounds of gender.



Narrative         The way in which a story, or sequence of events, is put together within a text. All media texts have some sort of narrative, from a single photographic image to a sports report to a feature film. Narrative may be reduced to one simple equation which is equilibrium - disequilibrium - new equilibrium.


Preferred Reading      The meaning of a text which the producers intended. The opposite of 'preferred reading' is 'aberrant reading', such as when people deliberately interpret a text (the Bible is the source of a lot of mixed messages) to further their political agenda rather than the author's original intent.


Protagonist      The character who drives the narrative forward, through the choices they make and the actions they take.
 

Realism           The techniques by which a media text represents ideas and images that are held to have a true relationship with the actual world around us. Realism means different things in different texts - realism in animation (eg the movement of single hairs in computer animation) means something entirely different to realism in soap opera (eg the depiction of people eating breakfast and talking with their mouths full). it is important to assess how much a text strives for realism, how much audiences are expected to think it is realistic.


Representation           The way in which the media "re-presents" the world around us in the form of signs and codes for audiences to read.


Stereotype       Stereotypes are negative (usually) representations of people that rely on preconceived ideas about the group that person is perceived as belonging to. It is assumed that an individual shares personal characteristics with other members of that group eg blondes are all stupid, accountants are all boring. Although using stereotypes saves a lot of explanation within a text, it can be a very lazy method of characterisation. Stereotypes may be considered dangerous, as they encourage audiences to think large groups of people are all the same, and often have the same negative characteristics.

Tuesday, 9 February 2016

Representation: Edge of Tomorrow


Use the example answers (in posts below) to help you answer the two questions on the Edge of Tomorrow clip. The example answers are on Hot Fuzz and will help with structure and terminology.

The terminology post above should prove useful too. 

Q 1. Explain two ways the characters and/ or events fit the action adventure genre.
Use examples from the extract. [10 marks]

Layout as follows:
Explanation 1...
Explanation 2...

Q 3. Discuss the ways in which people are represented in the extract.
Refer to stereotypes in your answer.
Use examples from the extract. [20 marks]

Q1 Example Answer

The narrative in the extract fits the action adventure genre in various ways. There is a battle between the good and evil which is conventional of the genre, the protagonist (Nic) is shown as confident and able to fight because it’s almost like a one-man army. He is up against more ‘villains’ which makes him outnumbered as they have more weapons too, which again is conventional of action adventure, because it emphasizes his victory (or defeat) in the end.


Another way the extract fits the genre of action adventure is making Nic, the protagonist, independent and confident. The fact that the protagonist is chewing gum in the close-up at the beginning ‘shows’ his confident attitude as if he wasn’t expecting a difficult battle but has come prepared with weapons/objects and team.

Q3 Example Answer


Throughout the extract, characters are portrayed stereotypically and atypically to connote and celebrate different values and ideals. For instance, the representation of age is predominantly unconventional, as it doesn’t follow the stereotype of older people being weaker and calmer. This is shown through the elderly women with a machine gun, who is represented as a powerful, and a threat to Nic. Similarly, most of the adults fighting Nic are fairly old, and so their uncharacteristic representation of using extensive violence perhaps celebrates older people, but also creates humour as there counter hegemonical role is unexpected. The only main stereotype of age is the hero being fairly young.


Gender is also mainly utilised counter-stereotypically, as the genre stereotype of women is to be weaker and less violent and less powerful than men, however, the female antagonists the same violence and power as the male ones, therefore celebrating and connoting gender equality. The fact that women are equal to men also make the hero’s role harder and so his success even more impressive. Again, the only stereotypical representation of gender lies in the hero – he is male, strong and dominant – which are dominant features.

Race and Nationality are not represented prominently – except for the fact that it is an all-white cast, and this representation is stereotypical to the setting of a rural English town. In addition the hero is English, which therefore is patriotic in celebrating England – the country in which the film was produced. The town is similarly stereotypical as it is quintessentially English – pubs, schools and bunting – and the stereotype of the ‘stiff upper lip’ is represented through the antagonists’ serious emotions and nuances such as the ‘one school child’ sign. Finally, the police are mainly represented counter-stereotypically – although Danny Butterman at first fits the lazy, sluggish stereotype – this is subverted by the counter stereotype of him and Nic being powerful and successful in the conflict. This is suprising to the audience and hybridizes action with comedy. The sidekick is also stereotypically portrayed through his overweight build, making him more endearing and vulnerable for the audience. Similarly, the hero is stereotypically represented as powerful, male, calm and violent – thus fulfilling the expectations of the target audience.